// StopJoin.cs
using System;
using System.Threading;
public class Alpha
{
// This method that will be called when the thread is started
public void Beta()
{
while (true)
{
Console.WriteLine("Alpha.Beta is running in its own thread.");
}
}
};
public class Simple
{
public static int Main()
{
Console.WriteLine("Thread Start/Stop/Join Sample");
Alpha oAlpha = new Alpha();
// Create the thread object, passing in the Alpha.Beta method
// via a ThreadStart delegate. This does not start the thread.
Thread oThread = new Thread(new ThreadStart(oAlpha.Beta));
// Start the thread
oThread.Start();
// Spin for a while waiting for the started thread to become
// alive:
while (!oThread.IsAlive);
// Put the Main thread to sleep for 1 millisecond to allow oThread
// to do some work:
Thread.Sleep(1);
// Request that oThread be stopped
oThread.Abort();
// Wait until oThread finishes. Join also has overloads
// that take a millisecond interval or a TimeSpan object.
oThread.Join();
Console.WriteLine();
Console.WriteLine("Alpha.Beta has finished");
try
{
Console.WriteLine("Try to restart the Alpha.Beta thread");
oThread.Start();
}
catch (ThreadStateException)
{
Console.Write("ThreadStateException trying to restart Alpha.Beta. ");
Console.WriteLine("Expected since aborted threads cannot be restarted.");
}
return 0;
}
}
landfoRmer_4...
1 Post
interacting between threads
Feb 10, 2013 09:11 PM|LINK
// StopJoin.cs using System; using System.Threading; public class Alpha { // This method that will be called when the thread is started public void Beta() { while (true) { Console.WriteLine("Alpha.Beta is running in its own thread."); } } }; public class Simple { public static int Main() { Console.WriteLine("Thread Start/Stop/Join Sample"); Alpha oAlpha = new Alpha(); // Create the thread object, passing in the Alpha.Beta method // via a ThreadStart delegate. This does not start the thread. Thread oThread = new Thread(new ThreadStart(oAlpha.Beta)); // Start the thread oThread.Start(); // Spin for a while waiting for the started thread to become // alive: while (!oThread.IsAlive); // Put the Main thread to sleep for 1 millisecond to allow oThread // to do some work: Thread.Sleep(1); // Request that oThread be stopped oThread.Abort(); // Wait until oThread finishes. Join also has overloads // that take a millisecond interval or a TimeSpan object. oThread.Join(); Console.WriteLine(); Console.WriteLine("Alpha.Beta has finished"); try { Console.WriteLine("Try to restart the Alpha.Beta thread"); oThread.Start(); } catch (ThreadStateException) { Console.Write("ThreadStateException trying to restart Alpha.Beta. "); Console.WriteLine("Expected since aborted threads cannot be restarted."); } return 0; } }Charles Haywood